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Ninja Blade: Review

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“Death to one, or death to all!”
The only good phrase from the script Ninja Blade.

On the consoles of the seventh generation of fighter inlets, slasers and platformers – a dime a dozen. While on personal computers of such projects – one, two – and expected.

For this reason, any representative of these genres is bored with close attention. And since this platform in Russia is especially popular, this year two console hits – Dark SecTOR and Ninja Blade – were ported to the “personnel” for our immense much earlier than for the rest of the world. With a regret, we inform you that both are examples of thoughtless prefix bloodshed. You can find out the reasons for the failure of Dark SecTOR from this review, and today we will talk about slasher Ninja Blade.

Since the games of this genre on PC – as many as 2.5 pieces, you will have to explain what kind of “slasher” this. The word comes from the English slash – chop, cut. The main action in such projects is Shinkovka with the help of cold weapons of everyone who attacks the protagonist. So that the process is not bored, they try to make it very spectacular. The hero, as a rule, looks like a demigod: he has an incredible force that allows you to wave huge swords, like a light branch, and the ability to resist the action of gravity for a short period of time, freezing in the air or making long run through the walls. But all this is not enough for success. The best representatives of the genre (Devil May Cry, God of War, Heavenly Sword) conquer the audience with an exciting narrative, a chic design, ingenious videos and cat scenes with elements of Quick Time Events (QTE). The latter is a perfectly diverse gameplay thing. An interactive scene is demonstrated on the monitor, and the user needs to press certain keys or their combinations so that the character performs certain actions. For the first time, QTE was used in Shenmue, And popularity came with the release of Fahrenheit.

Exciting narrative, one of the indispensable attributes of a successful slasher, in Ninja Blade completely littered. The action takes place in 2015 in the unknown one who is infected with what Tokyo. The infection spreads through the https://coopaccomazzi.it/pgs/powbet_casino_une_revue_compl_te_de_ses_jeux__bonus_et_options_de_pari.html capital of Japan, people turn into nightmare mutants … You should not continue to continue. The template about viruses and zombies is used so often that you don’t have to go far for an example. The above Dark Sector is teeming with the same cliches.

The main character is an unrealistically cool ninja. Together with a special detachment, he jumps out of a helicopter without a parachute and all insurance, flies into a skyscraper at full speed, breaking the glass with his feet, and at the same time feels as if after the bathroom. A monster team is already waiting on the floor, and Ken Ogawa is accepted without delaying the freaks. Immediately recall the beginning in Wolverine. But unlike the area on which he “walked” Wolverine, a protagonist Ninja Blade We have to be all the way: a) in multi -storey buildings with exactly the same rooms and interior;b) in some caves found in multi-storey buildings with exactly the same rooms and interior;c) on the roofs of multi -storey buildings, similar to each other, like two drops of water. However, like everything else. In most cases, one room differs from the other only by barrels and boxes placed in different angles. If it were not for the description on the packaging and the constant references of the scriptwriters that the action takes place in Tokyo, then you will not guess that it is so. Be our world as gray as in Ninja Blade, no one had traveled for a long time.

Only one of Ken’s tasks occurs outside the gray rooms, corridors and roofs. But with a change in the situation, new nonsense manifests itself. Our brave ninja defends the plane from mutants;Some of them fly up (apparently flying very quickly!), and others … They get out of nowhere to come from (I wonder what place the monster may appear on the wing of the aircraft?) or respond right behind the back. In all other locations, monsters calmly wait for the hero’s coming in pre -set coordinates. It’s better not to even think why they are there, how do they know that the protagonist is here, why they do not seek to approach him until he comes closer than twenty meters.

It is regrettable to realize that the titanic work of some people will cross out the negligence of others. Programmers From Software We tried to glory, creating an excellent graphic engine that can give out a high -quality video sequence with small system requirements. And the left-designers gave out a faded stamping instead of the beauties of the night Tokyo (for some reason the action takes place all the time in the dark). The director, artists and designers created amazing videos using QTE, but as soon as the “screensaver” ends, there is a monotonous process of extermination of reptiles. No puzzles, unusual plot moves-no. It turns out that part of the developers from From Software I would like to shower roses with petals, and the rest – cobblestones.

At first, the combat system does not seem bad at all. The frantic dynamics of the battles and the perirable soundtrack do not allow to stand still. I just want to break mutants into shreds in the most brutal methods. In addition to Kan Ken, a heavy sword and a couple of daggers are soon thrown away. Each blade – with its own battle style. Short paired knives are effective against meel, katana is an average option, and the most good “argument” allows the most armored mutants to hang cubes. Well, where is the ninja without shuriken?! Interestingly, a metal disk with jagged edges almost does not injure enemies, unlike Glef from Dark SecTOR, but it effectively extinguishes a flame or vice versa – creates fire or lightning. But while the hero takes out the disk and aims, he will have time to hit him. It turns out that the shuriken has to use only in special places where the developers deliberately licked the fire or raised a poisonous tree. And besides three swords, handed at the very beginning, Ken is not given anything else. The joy of the “meat grinder” takes place after a couple of hours, and a languid expectation comes: well, when there will already be a new weapon? But it will not. Like the shifts of the lesson.

Private monsters are often replaced by large “bosses”, but here the situation is exactly the same as with the extermination of simple reptiles. The first two or three giant monsters are interesting to defeat. But very soon you understand that there is no ingenuity in fights with them and is not expected. And the further, the tedious the battle, and at the end of the VIP doctors you have to “dump” for half an hour, systematically repeating the same actions. The final battle is a uniform disgrace: take a final fight from the movie “Matrix: Revolution” and stretch it ten times at ten times.

But the largest pig was placed in the conservation system, not by a gram not changed compared to the version for Xbox 360. If you get out of Ninja Blade Until the completion of the mission, for some unknown reason, at the next entry into the game, you will have to start the level first. And it would be okay to go through ten -minute areas. So no, the authors created nine long locations, each of which takes on average an hour of precious time. Decided to finish in the middle of the level and return later? Be kind to be broken for half an hour to repeat the past. Was it really so difficult to make fast saving/loading for PC editing?!

Oddly enough, with nightmares, another indispensable attribute of projects ported to the consoles – unsuccessful control – did not affect Ninja Blade. Unlike Devil May Cry 4, the camera moves with a mouse, and does not project the area from a given angle. And in order to exterminate mutants, you do not need to break your fingers on the keyboard. But do not rush to rejoice. We’ll have to kill a lot of time while you understand the tips designed for the Xbox 360 gamepad. Take a look at the fifth screenshot. Here is such a confusion everywhere, and you have to act by the “poke” method or poke around in the settings and try to understand which button on the keyboard corresponds to the indicated for the gamepad. Interestingly, during the QTE, the developers guessed to add the inscriptions of those keys that need to be pressed on the keyboard.

It is regrettable that the project in such a genre rare for personal computers turned out to be what it turned out.

Pros: Ninja Blade is already the second game, ported from the seventh generation consoles on the PC primarily for the Russian market.
Cons: Plain game, model of thoughtless prefix bloodshed.

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